Search found 166 matches

by Calvin_Wallace
Thu Jan 09, 2025 11:11 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66 JIC: | 1d100< | 1d20< Mack shakes his head. ”Sadly no, I won’t risk having it fly over CS territory. I’m sure the Milton’s could assist you in your trip back home though.” Mack says. ”Well as much as I would love to stand around and jaw all day, I do need to get back to my residence....
by Calvin_Wallace
Sun Jan 05, 2025 3:00 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

1d100 < 48% (Rolls Held Over) Mack chuckles. "Technically this is the former state of Texas, the CS doesn't claim this particular plot of land yet." Mack says. "Also I'm not really an employer, more of a debt collector in this case, I did them a service, and they did something to pay...
by Calvin_Wallace
Thu Jan 02, 2025 6:10 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls held over) Five hours pass, before the mouth of the whale opens on a rocky desert vista. The Genesplicer known as Mack stands patiently. ”Welcome back Templar.” Mack says. "This is Mack, our current employer. and as to where we are. this is Lonestar I think, telling by the desert." ...
by Calvin_Wallace
Wed Jan 01, 2025 6:01 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66% JIC: 1d100 | 1d20 ”Yes, I have been in contact with him recently, so I am pretty up to date as to the plan. Please, make yourselves at home, enjoy the fruits of our labor, some of the fruits are very delicious.” Kiri-Kiri says, obviously trying to liven up the mood. ”So what do you ...
by Calvin_Wallace
Wed Dec 18, 2024 11:38 pm
Forum: The Templar (3 Openings)
Topic: Calvin Wallace (Demigod Mystic Knight OotWW)
Replies: 11
Views: 10245

Re: Calvin Wallace (Demigod Mystic Knight OotWW)

Buffs (Work Sheet) Fighting Spirit (EP) (20): 2 ml per lvl of experience. +2 attacks per round, +1 init, +1 to strike with guns, +3 to strike in melee, +2 to disarm, parry, dodge, +4 to save vs HF, +2 to save vs possession, Crit on 18-20, karate kick (1d8), jump kick, paired weapons, leap attack. Su...
by Calvin_Wallace
Wed Dec 18, 2024 12:41 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

PER: 1d100 < 66 JIC: 1d20 | 1d100 Rufus nods. "Same here. At one point I wanted to go into Techno-Wizardry, but got talked out of it... so all I know is pretty much just the basics. As for tools, though..." he shrugs off his backpack and starts rummaging through it, ultimately pulling out ...
by Calvin_Wallace
Thu Dec 12, 2024 12:07 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66 JIC: 1d100 | 1d20 So that's what that was.. Jason ponders the implications of this 'danger sense', shaking his head over his mis-read of the situation. "Its OK Calvin. You did the right thing. If I had understood, I could have prevented Rory and Rufus from suffering their mana b...
by Calvin_Wallace
Wed Dec 11, 2024 2:32 am
Forum: The Templar (3 Openings)
Topic: Calvin Wallace (Demigod Mystic Knight OotWW)
Replies: 11
Views: 10245

Re: Calvin Wallace (Demigod Mystic Knight OotWW)

12/10/2024:

Hockey Skating Stats
Speed: 1d4
SDC: 2d6
by Calvin_Wallace
Mon Dec 09, 2024 12:31 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66 JIC: 1d100 | 1d20 Present conditions: PPE: 46 (-30 PPE from encounter/fight) (-90 PPE for healing) ISP: 121 (-2 ISP from sixth sense) (-10 ISP from this round's worth of actions) MDC: 274 Calvin could feel a gentle trickle of cold sweat combing his back as he hands over large amount ...
by Calvin_Wallace
Wed Dec 04, 2024 12:18 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls held over) Present Conditions: PPE: 166 (-30 PPE) ISP: 131 (-2 ISP) MDC: 274 At the sound of their rescuers, Jason relaxes. "What kept you, Calvin? Just kidding, good to see you. Are there any more bad guys?" " Sure hope not boss. They got mowed down pretty quickly. We got down...
by Calvin_Wallace
Tue Dec 03, 2024 2:50 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls held over) Just as Rufus starts to take off, Calvin says: " Rufus, slow down my man. We ran into some of your friends. Leo and Murdoc? They travelled here in company with two Lemurians, Lani and Akamu. They did most of the work clearing out this structure. I think they have plenty in res...
by Calvin_Wallace
Mon Dec 02, 2024 2:08 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66% JIC: 1d20 | 1d100 The Templar get to witness something terrifying from the Lemurians with them as Lani seems to scream and charges a large cluster of cannibals. The violence she begins to perpetuate upon them is very reminiscent of sharks, complete with biting. Meanwhile Murdoc and ...
by Calvin_Wallace
Thu Nov 21, 2024 9:40 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66 JIC: 1d100 | 1d20 Present Conditions: PPE: 166 (-30 PPE) ISP: 131 (-2 ISP) MDC: 274 Sixth Sense Active (+6 to init, +3 to dodge, +2 to parry) Nothing else to be said, the group moves out. The area near the cave a nd huts is quiet, with little to no movement. Everyone is trying their ...
by Calvin_Wallace
Sat Nov 16, 2024 3:30 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls Carried Over) ”Ten, all explorers.” Akamu speaks up, it’s clear he is unhappy they’re missing. ”I’m a scout ranger, I don’t generally fight. That’s what Lani is here for, she’s a…” Akamu pauses as if considering how to describe something. ”I guess the closest equivalent to your environment wo...
by Calvin_Wallace
Fri Nov 15, 2024 6:58 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

"What if we could draw some of them out... You see those fire pits? One frag grenade on top and of those fires and it will send burning cinders every which way. If we can get the cinders to land on the huts, they get burned down and people who are in it die. It will be loud, it will be long an...
by Calvin_Wallace
Thu Nov 14, 2024 11:10 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

" Calvin, most animals don't get spooked by Psi-Stalker and Psi-Druids. its not so much a charm effect as it sounds. I rarely worry about animals but the rest of you will. Avoiding animals is a good idea. If they have the animals in a spot where have to pass them I can move them quietly once y...
by Calvin_Wallace
Wed Nov 13, 2024 1:01 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 66 JIC: 1d20 | 1d100 Calvin: Lore: Psychic: It’s possible some of the Psi-Stalkers were some manner of Nullifier, but Calvin is not so knowledgable on the physiology of them to have a definitive answer, he definitely could not even begin to guess which one or ones was a nullifier in the...
by Calvin_Wallace
Sun Nov 03, 2024 8:21 pm
Forum: Patron Items
Topic: 2024-25 Patron List
Replies: 17
Views: 3159

Re: 2024-25 Patron List

Ledger

Image


After confering with the GM and my fellow players, I've decided to pick the universal matter convertor and this chest rig. Thanks!
by Calvin_Wallace
Sat Nov 02, 2024 8:25 pm
Forum: The Templar (3 Openings)
Topic: Calvin Wallace (Demigod Mystic Knight OotWW)
Replies: 11
Views: 10245

Re: Calvin Wallace (Demigod Mystic Knight OotWW)

Desired Gear: Armor: Need a suit he can cast through, preferably he can have TW thingies or a normal non environmental suit. Normie: NG Stalker Suit: 11000 Naruni NE-CS1 Cermalyte Black Night Suit (DB8, P.36) 12k to 26k Naruni NE-BA-20 Stalker Partial Body Armor (DB8, P.37) 25k to 40k Naruni NE-BA-3...
by Calvin_Wallace
Thu Oct 31, 2024 6:59 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 66 JIC: 1d100 | 1d20 The situation has gone very tense for the Templar, with over half of the team effectively subdued by the Islander’s ambush. Calvin, Teres, and Jessie being the only ones who are not currently pinned face first into the soft loamy earth. Calvin and Teres make ...
by Calvin_Wallace
Wed Oct 23, 2024 10:07 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 66% JIC: 1d100 | 1d20 Current Conditions: PPE: 166 ISP: 131 MDC: 274 6th Sense Bonuses are over Narrative: A second islander dog piles Jason, while one near Calvin speaks loudly. ”Surrender or your friends die!” One near Calvin just holds, realizing his gun is useless against the...
by Calvin_Wallace
Tue Oct 22, 2024 11:35 pm
Forum: The Templar (3 Openings)
Topic: Level Up Sheet.
Replies: 33
Views: 26540

Re: Level Up Sheet.

Calvin Level Up (lvl 6)
MDC: 2d6
ISP: 1d6+1
PPE: 2d6
by Calvin_Wallace
Tue Oct 22, 2024 11:05 pm
Forum: The Templar (3 Openings)
Topic: Calvin Wallace (Demigod Mystic Knight OotWW)
Replies: 11
Views: 10245

Re: Calvin Wallace (Demigod Mystic Knight OotWW) LEVEL UP!

Ballet (+1 to PP, +1 to PS, +1d6 to sdc, +15% dance skill) (next pp bump) Downhill Ski (+15% to Ski, +1 to PP, +1 to PE, +1 to init, +2 to maintain balance, +1 to roll with impact. 70mph downhill) Jump Skiing (+20% to ski, +1 to PP, +1d6 to SDC, +3 to roll with impact. +3 on init and +3 to maintain ...
by Calvin_Wallace
Wed Oct 16, 2024 4:13 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 58% JIC: 1d100 | 1d20 Conditions: Sixth Sense Active, +1 action, -2 ISP (+6 to init, +2 to parry, +3 to dodge, no surprise attack) Perception is passes but unable to get the details of their armor and weaponry. Impervious to Energy. Immune to lasers/ion blasts/particle beams, pla...
by Calvin_Wallace
Wed Oct 16, 2024 2:28 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(rolls held over) He looks over at Calvin. "You got anything up your sleeve that we can add?" Calvin thinks to himself and has a eureka moment. He says: " I can create multiple telekinetic forcefields, but they each burn down my mental energy real quick. It's more psionic power than a...
by Calvin_Wallace
Fri Oct 11, 2024 5:19 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 58% JIC: 1d20 | 1d100 Like Teres noted earlier, there is a distinct lack of animals, who seem to have the good sense to find somewhere else to be, birds especially seem lacking at the moment. A solid twenty minutes later the trio from the beach comes into visual range of the scou...
by Calvin_Wallace
Mon Oct 07, 2024 8:34 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 73 Rufus nods. "No argument there. Teres' restless feet have the right idea at the moment. If we can follow directly behind them we should be able to catch up eventually. But what's really worrying me is..." he looks back out to sea. I was hoping they'd have caught up w...
by Calvin_Wallace
Sun Oct 06, 2024 12:21 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d20 | 1d100 Meanwhile Teres and Jason make their way inland, trying to be quiet. Both Jason and Teres have dealt with Typhoons and Hurricanes in the past, and know the safest place they’re likely to find is miles inland, closer to the mountains. The scouting is slow and genera...
by Calvin_Wallace
Mon Sep 30, 2024 10:07 pm
Forum: The Templar (3 Openings)
Topic: Rate Consumer (Quad 2: June 1, 2024 - September, 2024)
Replies: 4
Views: 1037

Re: Rate Consumer (Quad 2: June 1, 2024 - September, 2024)

Voted. I like that the pace of the adventure has picked up a bit and we're being introduced to different locales along the trip.
by Calvin_Wallace
Mon Sep 30, 2024 8:20 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(rolls held over) Calvin waits for the others to finish their investigations. Then he proceeds to step off the raft with the others. Once everyone has disembarked, he will pack up the raft expediently and put it back into the carrying case. Calvin will wait for additional information from his other ...
by Calvin_Wallace
Sun Sep 22, 2024 12:04 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d20 | 1d100 The group begins to look for clues in earnest, and at first it seems rather hopeless, how could signs of someone visiting a tiny beach on a dangerous island survive the ravages of time. The general consensus of what is being searched for is signs of struggle, and t...
by Calvin_Wallace
Mon Sep 16, 2024 4:14 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

After they finally reach the beach of the sighting, Jason can't help but get a little hopeful that they will find something to point them where to go next. As Calvin jumps out, Jason slows him down. " Before we go disturbing the scene, look first from where we are. When I was an M-P, I saw evi...
by Calvin_Wallace
Sat Sep 14, 2024 11:22 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d100 | 1d20 Tracking (Human): 1d100 < 58% Look across the beach, check for human or humaniod tracks and see if there have been anything noteworthy that wandered through the area Detech Ambush: 1d100 < 63% Look beyond the beach and check if there is anything or anyone waiting i...
by Calvin_Wallace
Sun Sep 08, 2024 11:36 pm
Forum: Out of Character Topics
Topic: Free Form Super Hero Role Playing Game.
Replies: 0
Views: 1427

Free Form Super Hero Role Playing Game.

https://i.imgur.com/fR5Oonl.gif [--SITE--] • [--APPLY--] • [--ADS--] • [--DISCORD--] Ordinary people, with extraordinary abilities Something unexpected is happening. You could call it evolution... or just plain bad luck. All across the globe, seemingly regular people have begun to display irregular...
by Calvin_Wallace
Sun Sep 08, 2024 11:06 pm
Forum: Meta-Gaming Points (MGP) & Patron-Related Stuff
Topic: MGP Marketplace
Replies: 2294
Views: 1469749

Re: MGP Marketplace

Name: Bertrand K Primary Character: Calvin_Wallace (Templar) Recruitment Ads: PBP subreddit Eclipse Reborn Forum Prismatic Roleplaying Resources Roleplay Rolodex Site posted here: https://groups.io/g/theuniversalrpgrecruitingnetwork/topic/website_forum_the_players/108372791 Site posted here: https:/...
by Calvin_Wallace
Sun Sep 08, 2024 12:13 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d100 | 1d20 At Port Moresby's Bazaar: Calvin tries to sell the Raptor parts to the local magic shops, none of whom seem particularly interested, the best offer he receives is one hundred credits per whole foot Calvin sighs deeply. We had 5 dead raptors, 2 feet each, 100 creds ...
by Calvin_Wallace
Tue Sep 03, 2024 9:05 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls Held Over) [Rolls held over] "Sure, jump in. It shouldn't take long." Calvin eagerly jumps into the jeep. "Finally, I think I might be able to find my place in this group." Riding shotgun, Calvin grins ear to ear as the wind makes ripples in his fur. Once they arrive at th...
by Calvin_Wallace
Tue Sep 03, 2024 6:16 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Rolls held over) Once morning breaks, Jason gathers the team. "I've got to return the Jeep this morning and check on that vendor who has the New Navy contact. Unless anyone has any objections, we'll cast off for that sighting location when I get back. The boat is already refueled and restocked...
by Calvin_Wallace
Tue Sep 03, 2024 6:52 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d100 | 1d20 As thought previously the trip back is even more difficult, but not impossible, It just ends up taking an hour longer that last as the group has to weave the jeep through the dense jungle and occasionally extricate it from crevices and other ruts, all while in a ra...
by Calvin_Wallace
Tue Aug 27, 2024 9:20 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 73%: [57] = 57 JIC: 1d20: [12] = 12 | 1d100: [8] = 8 Armor fully repaired Fly like an eagle spell: 6 hours ish duration, 50 mph. +1 to parry, +2 to dodge, +2 to damage on a diving attack. Bonuses apply in flight. PPE: Full recovered, 145. ISP: 53 (-10 for enhanced perception) -> 43 Calv...
by Calvin_Wallace
Mon Aug 19, 2024 10:41 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

(Present Conditions Held Over) (Rolls Held Over) Unfortunately, it's not so much the physical exertion that's got Rufus down as it is the 'post-orgy-of-destruction clarity' -- the knowing that what he's done has only made their situation so much worse. What was it Uncle Cato liked to say? 'If you do...
by Calvin_Wallace
Thu Aug 15, 2024 10:47 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 73% JIC: 1d20 | 1d100 1. Armor of Ithan: 100 MD, 27 melees, 100 MDC, Magic Fire, Lightning, Cold do half damage 2. Enhanced Reflexes: 47 melees duration, +1 attack, +3 to init, + 2 to parry and dodge, +2 to PP, +15% to any skill that requires on coordination or balance 3. Superhuman Agi...
by Calvin_Wallace
Tue Aug 13, 2024 5:01 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Rolls Held Over Calvin listens to Teres: "Just hit them with a spell to destroy the body where they are. I remember being taught to use flares and gas or Plasma weapons and grenades to disintegrate bodies while on operations to avoid leaving a trail. I don't think we need to worry about parts o...
by Calvin_Wallace
Sat Aug 10, 2024 12:54 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d100 < 58% JIC: 1d20 | 1d100 1. Armor of Ithan: 100 MD, 39 melees, 100 MDC, Magic Fire, Lightning, Cold do half damage 2. Enhanced Reflexes: 59 melees duration, +1 attack, +3 to init, + 2 to parry and dodge, +2 to PP, +15% to any skill that requires on coordination or balance 3. Superhuman Agi...
by Calvin_Wallace
Thu Aug 08, 2024 7:09 pm
Forum: The Templar (3 Openings)
Topic: Calvin Wallace (Demigod Mystic Knight OotWW)
Replies: 11
Views: 10245

Re: Calvin Wallace (Demigod Mystic Knight OotWW)

MGP buy of Skiing and Ice skating

2d4-L to spd
1d6 to sdc
1d6 to sdc
+1 to PE
by Calvin_Wallace
Sat Aug 03, 2024 7:27 pm
Forum: Meta-Gaming Points (MGP) & Patron-Related Stuff
Topic: MGP Marketplace
Replies: 2294
Views: 1469749

Re: MGP Marketplace

Name: Bertrand
Primary Character: Calvin (Templar)
GM/AGM/Mod Account: Nurse Ratchet
What did you want done?

Purchase the following for Calvin:
(2 MGP) Skill Download: New Secondary Skills:

Dancing (-2)
Ice Skating (-2)
Snow Skiing (-2)
Appraise Goods (-2)
Barter (-2)
Basic Mathematics (-2)
by Calvin_Wallace
Sat Aug 03, 2024 1:31 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 58% JIC: 1d100 | 1d20 APM: 7 Conditions: - PPE: 145/145 at the start of this post (assumed; can draw extra 10 PPE per round when on a ley line) - ISP: 57/57 at the start of this post - Sustain: 9 Days remaining - Sixth Sense Active (+6 to init, +2 to parry, +3 to dodge, Cannot be...
by Calvin_Wallace
Wed Jul 31, 2024 1:37 am
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Per: 1d20 < 58% JIC: 1d100 | 1d20 (sorry short post. My week has been insane) Calvin listens to his cohorts and their plans. This eeriness will not go away. If it is a spell effect, I should feel something different. But it's just a vibe... And that's not particularly informative or accurate. Settli...
by Calvin_Wallace
Fri Jul 05, 2024 9:38 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Perception: 1d100 < 58% (< 73% because of Enhanced Perception) JIC: 1d20 | 1d100 Back on the jeep: On the drive, Jason listens intently to Calvin's description of Quan Yu. This guy was one hell of a badass. "That is an impressive history. I have a couple questions though. How did he go from war...
by Calvin_Wallace
Tue Jul 02, 2024 11:49 pm
Forum: Templar Adventure Forum
Topic: Road to Redemption; A play in three parts (part three)
Replies: 794
Views: 213360

Re: Road to Redemption; A play in three parts (part three)

Perception: 1d100 < 58% (Perception upped to 73% after casting enhanced perception) JIC: 1d20 | 1d100 With no further business Rufus casts a series of Sustain Spells and Fly as an Eagle upon himself, just before the group leaves. The trip out of Port Moresby through northern exits is relatively unev...

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